Updated 298 days ago

ALGORAIDERS

On-chain Rogue-Like Dungeon Crawler RPG powered by Algorand Unity SDK

  • Crypto / Web3
  • Algorand
  • NFT
  • GameFi
  • Metaverse
  • Mobile

Algorand BuildABull Hackathon

Screenshot 2023-11-16 at 8 32 00 AM

AlgoRaiders

On-chain Rogue-Like Dungeon Crawler RPG powered by Algorand Unity SDK

Logo

Download for MacOS & Play

verify our smart contract deployed to algorand testnet

exp2 image (7)

View the project demo on YouTube and our Deck

built by team IntoTheVerse

  • (@memxor) and (@lopeselio) on ALgorand Discord

Features developed during the hackathon

Features worked on during the hackathon ✅(achieved)/🔄(undergoing):

  • On-chain Player Profile creation and game leaderboards ✅
  • In-game loot collection in the form of Algorand Digital Asset Standard $DUN (Dungeon Token) to your wallet ✅
  • In-game marketplace to buy your favourite raiders and customise weapons on-chain (Algorand Digital Asset Standard) using $DUN ✅
  • Reversible permadeath - death is fatal but can be reversed on-chain using potions (using freeze authority on Algorand)🔄
  • VRFs implementation within the Unity SDK - VRFs help to randomise the rewards in the form of lootboxes, and get randomised game attributes determined by cryptographic functions 🔄

Solution

Real Ownership - more than just having an NFT in your wallet

  • Upgradability of Assets on-chain
  • Asset Portability - You can take your game assets wherever you go
  • Interoperability - Allow gamers to use their assets across multiple experiences while ensuring technical safeguards
  • Improved Gaming Experience
  • Friendly UX and on-chain without compromising game design (Web2 Speeds)

Challenges faced and Takeaways

Challenges:

  • Purestake APIs had sunsetted, needed an alternative
  • We were taking a server based approach (client <-> NodeJS Server <-> Algorand Server) and c# SDK for WalletConnect. After exploring Unity SDK by algorand, we now have a standalone client directly interfacong with smart contracts using the SDK without a server
  • Wallet connect V2 was not working so we had issues with making the mobile app of the game
  • We were trying to create a native implementation of VRF by Algorand within the SDK, to generate random number cryptographically, but couldn't achieve it within the time frame.

Takeaways:

✅ First Hands-on Algorand Standard Assets and token model ✅ Understanding Algorand Unity SDK, algodAPI, indexer, algonode APIs since purestake APIs were shutdown ✅ Data indexers using GraphQL using C# library ✅ NFT Storefront that uses $DUN Token for purchases and also reflecting the same inside the Unity client using the SDK, without any server

Screenshot 2023-11-16 at 9 38 20 AM Screenshot 2023-11-16 at 9 47 45 AM Screenshot 2023-11-16 at 9 47 57 AM Screenshot 2023-11-16 at 9 48 25 AM

Shoutout and appreciation to Jason (Careboo) for helping us with blockers related to working on the SDK Screenshot 2023-11-16 at 8 11 38 AM