Updated 81 days ago

Catton

Innovative GameFi Solutions: Engaging, Accessible, and Sustainable

  • Crypto / Web3
  • NFT
  • GameFi
  • Metaverse
  • Social

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Bridging Traditional and Crypto Gaming: A New Era with Hybrid Casual Games

Step into the thrilling realm of Catton, a universe where feline finesse meets digital innovation! In this vast GameFi galaxy, Catton shines bright, inviting you to embark on a pioneering fantastical journey of gaming, AI prowess, and boundless metaversal exploration

Problems:

  1. Accessibility for New Users: New users (F0) find it difficult to enter the crypto market due to too many complicated steps.
  2. Issues with Old GameFi Models: These models are hard to learn, slow-paced, and the casual games on Telegram are too simple, lacking challenges and strategies. This leads to user boredom and a lack of motivation.
  3. Token Inflation: The existing token models lead to high inflation over time.
  4. Limited Player Base: The main group of players consists mostly of crypto users, with fewer non-crypto users.
  5. High Time Investment: Players need to spend a lot of time online to earn rewards, resulting in a low player lifetime value.
  6. Inflexible Game Balance: The game balance models are often inflexible and poorly designed.
  7. Payment Issues: Using coins for payments on Telegram might cause legal issues with the Apple or Google stores.

Solutions:

  1. Hybrid Casual Game Model: Our new game model is hybrid casual, making it easy for a diverse group of players to enjoy. It’s high quality, easy to play but hard to master, appealing to both crypto and non-crypto users.
  2. Sustainable Game Design: Unlike old GameFi models that rely on virtual token price inflation, our hybrid casual games use a mix of in-app purchases, live events, strategic ad placements, and in-game NFT exchanges. Players can stake NFTs and tokens within the game, enhancing player lifetime value.
  3. Long-Term Engagement: Our games offer easy-to-learn mechanics with layers of depth and complexity, providing both immediate satisfaction and long-term goals.
  4. Ecosystem Game: We offer diverse game types and regular launches to retain existing users and attract new ones. Cross-marketing with other products on TON (Lending, Staking, Launchpad, Dex, etc.) is seamless. For instance, players can receive discounts when paying for NFT items with NOT, stake NOT to get tickets for new private games. provide liquidity for Catton/TON or Catton/NOT to gain more power in the game.
  5. Multi-Platform Availability: Our games are available on both mobile and Telegram. Mobile games serve as a bridge to introduce traditional users to the crypto market and the TON chain in an understandable way. We already have over 100 million users on mobile games.
  6. Financial Balance: We use three in-game tokens to balance finances, following the traditional hybrid casual model. Our game ecosystem allows us to continuously launch new games by staking $Catton/$TON/NFT to receive airdrops or private tickets for new token purchases. We will share revenue with top Clans that attract many players.
  7. Store Payment Compliance: With 10 years of experience developing traditional games for Apple and Google stores, we ensure that Catton will be available as both a mobile game and a Telegram bot. In-game payments will be processed through in-app purchases on the Apple Store, subject to standard taxes, and the revenue will be transferred to TON as a treasury to support the community.

Competition :

  1. We have some game competitors on Ton such as Catizen, Squid...
  2. There is no solution like ours on TON:
    • Use 3 in-game tokens to balance finances:
      • $vCatton: Earned through idle battles and specific mini-games like the Miner. It's essential for upgrading armor and enhancing a player's attack rate.
      • $Gem: Acquired through completing quests or purchasing directly with $USD from the store. It is used to upgrade weapons and play in the Miner mini-game.
      • $Crystal: Increases the hero's damage output significantly and is obtained by playing the Miner mini-game.
  • Game Launchpad: we use the lottery ticket mechanism, The more and longer users stake the more lottery tickets you'll be eligible to join with. We navigate inflation through NFTs and new meme games, both attracting new players and keeping token prices stable (like Jupiter).

  • We have the resources to develop platforms both on mobile (for traditional users) and on Telegram (for crypto users). Mobile games will serve as a bridge to introduce traditional users to the crypto market and the TON chain in an understandable way. We already have over 100 million users on mobile games.

  • Store Payment Compliance: we ensure that Catton will be available as both a mobile game and a Telegram bot. In-game payments will be processed through in-app purchases on the Apple Store, subject to standard taxes, and the revenue will be transferred to TON as a treasury to support the community.

  • Sustainable community: We will share revenue with top Clans that attract many players.

Our status on 15 July, 2024 ( After 5 days mainnet)

  1. Users in game: 174k
  2. DAU: 35,618
  3. User activity over time: 205k
  4. Over 5k onchain-transaction
  5. Over +300k folowers on Social channel

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Users are growing very quickly and beyond our expectations in terms of number and quality, showing the strong attraction of our game bots to the current crypto community even before our mainnet launch. Most of our users are from the US, Europe, UK, and Nigeria.

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Screenshot 2024-05-25 at 04.43.58.png 🎁 Free to earn : https://linktr.ee/cattonai

🚀 Ann: https://t.me/cattonAnn

🎮 Bot Game: https://t.me/CattonAiBot

🌐 Website: https://catton.tech

📜 Pitch deck : https://docsend.com/v/dq53k/catton

🎬 Demo video :