Updated 95 days ago

TON Game Center

Explore games on TON, earn achievements and rewards, compete with friends and form your own game profile!

  • Crypto / Web3
  • Social
  • TON

TON Game Center is a unified gaming platform that allows players to discover third-party games on TON, earn achievements and receive rewards. By playing third-party games on TON, users build their game profile in TON Game Center, showcasing their skills and achievements to other players.

Our missions:

  • To improve the gaming experience on TON by creating a unified achievement platform that stimulates players to engage in active gameplay and motivates them to achieve new gaming goals
  • To provide game developers with user-friendly SDK for integrating crypto assets into their games

Goal (SMART): to attract 10,000 new web 2 users (10,000 new wallets*) to the TON blockchain one year after the project's release.

Preview


Core ideas

By playing third-party games on TON and completing in-game challenges, players earn achievements in the TON Game Center. The quantity and quality of these achievements contribute to the player's total experience points (XP) and determine their position on the leaderboard.

In addition to earning experience points (XP), players receive various rewards for completing complex game tasks. These rewards include TON, USDT, EXPA (project token), SBTs and other crypto assets.

To encourage user engagement, a tournament will be held each season. During the seasonal tournament, players will complete special time-limited challenges, earn seasonal experience points (XP), and compete on the seasonal leaderboard. At the end of the season, the most active players will share the prize pool.

Benefits for players:

  • Discovering games on TON via challenges;
  • Competing with other players;
  • Earning rewards in TON, USDT and EXPA;
  • Getting SBTs;
  • Tracking personal game statistics and creating a game profile;

Benefit for games on TON:

  • A simple SDK that enables builders to convert their games into a play-to-earn (P2E) games by rewarding players for their achievements.
  • An additional audience engagement channel;
  • Improving game metrics: average session duration, retention rate, DAU/MAU, etc.;
  • An additional channel for promoting game events;
  • An extra option to reward the most active players;
  • Increasing player loyalty to the game.

Benefit for TON ecosystem:

  • Improving gaming experience
  • Attracting new users from the WEB 2
  • Encouraging active users

Features

Achieve-2-earn mechanics. By completing game tasks players will be rewarded with TONs, USDTs, EXPAs, SBTs and partner tokens. The pool of rewards will be provided by third-party game teams and from the TON Game Center reserve.

Project token EXPA. The project will have its own utility token EXPA, which will be used as a reward for completing game tasks and by third-party TON projects to pay for advertising within the TON Game Center. Please note that the EXPA token has not yet been minted. Keep an eye on the official announcements of the project.

Two-Tier Referral Program. The user will earn EXPA project token for their friends' gaming activities.

Easy integration process. To award an achievement to a player, the game simply needs to send a POST request to the TON Game Center API.

Social and viral mechanics. We have implemented several best practices to attract and retain users, such as a referral system, leaderboards, tournaments, notifications, etc.

User-Friendly Interface. We have used best practices and our extensive experience to design a user-friendly interface.

Various types of rewards. To enhance the gaming experience, we provide a variety of rewards:

  • Regular achievements;
  • Secret achievements (easter eggs);
  • Time-limited achievements;
  • Single-stage achievements;
  • Multi-step achievements;

Understandable business model. TON Game Center offers partner games promotion services, mass mailings, collaborations and other useful options.

EN/RU localization.


Roadmap to release

We understand the scale of the project and are committed to creating a high-quality product. As part of the hackathon, we will present the project in MVP format. In order to officially product release, we need to complete several stages across various areas.

  • Drafting a product whitepaper and roadmap.
  • MVP finalization: code refactoring, development of missing (mocked) functionality, integration with TON;
  • Developing sustainable tokenomics in collaboration with experts;
  • Mint token;
  • Drafting regulations and guidelines for partner third-party games and projects;
  • Integration of several third-party games into TON Game Center;
  • Release!
  • (collecting feedback, adjusting code, fixing bugs, and engaging with the audience)
  • Holding the first seasonal tournament!

*A “new wallet” is: a) a smart contract whose first transaction was made after the release of TON Game Center; b) a smart contract that received a reward for receiving an Achievement Award.